6 min read

Kotlin Multiplatform Newsletter #43

Kuaishou details scaling Kotlin Multiplatform to 700M+ users across core live-streaming and social features, while the Kotlin Foundation announces the winners of the 2026 Grants Program. We also walk through replacing Retrofit with Ktor in shared networking layers, converting Gradle build scripts into declarative YAML with the Kotlin Toolchain, embedding C++ Vulkan 3D renderers into Compose UI, and rendering Mermaid diagrams natively without WebViews using Maradona. Plus, a remote Senior Mobile Engineer opening at Human Interest.

The Log

The only Kotlin Multiplatform and Compose Multiplatform news you actually need to know.

Winners of the Kotlin Foundation Grants Program 2026

This year’s recipients address everyday needs across the Kotlin ecosystem, from dependency management and testing to local AI, camera functionality, and file handling. The projects were selected for the problems they solve, the quality of their implementation, and their proposals for further development.
The Kotlin Multiplatform Contest Is Open: Win a Trip to KotlinConf

Students and recent graduates, turn your idea into a cross-platform project with Kotlin Multiplatform (KMP). The authors of the top three projects will each win a trip to KotlinConf 2027 in Kraków, Poland, with conference tickets, travel, and accommodation covered by the Kotlin Foundation. Authors of all other valid entries will receive Kotlin souvenirs.

Submissions are open until December 7, 2026.

The Main Thread

Community's most insightful threads, curated from social media platforms and websites.

KMP at Scale in Kuaishou Super App for over 700M users | Omico Wang

Kuaishou, one of the world's largest short-video platforms with 800M+ MAU, has successfully adopted Kotlin Multiplatform (KMP) across our core business scenarios, including live streaming, IM, content creation, and social features. This talk shares our journey of migrating massive native codebases to KMP, focusing on practical challenges and solutions at scale.

Expect Actual

Technical deep dives, or solving the "how-the-hell-do-I-test-this" problems.

Migrating a Real Android App to Kotlin Multiplatform (Part 2/4)
What Moved for Free, and What Hurt


The pattern turned out to be simple, and in hindsight obvious: multiplatform support in your libraries matters far less than how tightly your own code is coupled to platform APIs. A library either supports KMP or it doesn’t, and you find out in minutes. Your own platform coupling is spread across hundreds of files and you find out gradually, for weeks.
Retrofit Doesn’t Work on iOS. Ktor Does. Here’s How to Move Your KMP Networking Layer

Then you start a Kotlin Multiplatform (KMP) project, move your API layer into commonMain, and the build falls over. Retrofit isn't available there - and no amount of Gradle tweaking will change that.
From Gradle Scripts to YAML: What We Gain by Moving Our KMP Project to Kotlin ToolChain

This works. But most of it is plumbing, not intent. What we actually want to say is: “This is a library for Android and iOS, it uses Compose, Ktor and Koin.” That is the idea behind Kotlin ToolChain — JetBrains’ build tool that describes projects declaratively in YAML.

LazyColumn

Compose Multiplatform tips, tricks, and code snippets.

Lunar Vulkan: One C++ Vulkan Renderer Inside a Compose Multiplatform App

Adding 3D graphics to a cross-platform app sounds like a solved problem from a distance. Write the renderer once in C++, pick a portable graphics API, draw into a view, and let the shared UI framework handle everything else. In practice, it is not quite that simple.
Pit Board Reading: Accessibility in Compose Multiplatform

It’s easy to assume that because Compose draws everything itself, accessibility is somebody else’s problem, or at least a later one. It isn’t, and the quickest way to find out is to try it.

The Dependency Graph

Curated libraries, tools and plugins that won't break your Gradle build.

  • mdi-icons
    A Compose Multiplatform library exposing the full Material Design Icons (MDI) catalog as Kotlin, targeting Android, iOS, desktop (JVM), JS and wasm.
  • Inara
    Inara turns a plain Kotlin interface into a dependency-injection module. You declare what a module offers as ordinary interface members, and you decide how each member is produced by supplying a Binding when you build the module. A KSP processor generates the implementation.
  • Maradona
    Maradona renders Mermaid diagrams as native Compose Multiplatform composables on Desktop (JVM), Android, and iOS — without a WebView or JavaScript runtime.
  • Compose Google Fonts
    Use any Google Font in Android and Compose Multiplatform apps, either downloaded while your app runs or bundled into your app at build time.
  • Kapow
    Effects for Compose Multiplatform that react to state: a burst of particles when a value changes, a halo while a condition holds, an iris or a puff of smoke when content appears or goes. Android, iOS, desktop and the browser, from one commonMain.

Target: Production

Showcase of real-world apps proving KMP is ready for prime time.

BikeHub - Apps on Google Play
Keep Your Bike in Perfect Condition

Apple App Store version available here.

Phovo: back up your phone to a computer you own
Phovo turns the computer you already have into a private photo cloud. Your phone backs up to it over Wi-Fi, at full quality, with no subscription.
GitHub - jakepurple13/ScrcpyViewerV2: A UI wrapper for Scrcpy!
A UI wrapper for Scrcpy! Contribute to jakepurple13/ScrcpyViewerV2 development by creating an account on GitHub.
GitHub - mohammadmansour200/ligand: Cross-platform application for sketching, 3D visualizing, and analyzing organic chemistry structure.
Cross-platform application for sketching, 3D visualizing, and analyzing organic chemistry structure. - mohammadmansour200/ligand

Careers

Kotlin Multiplatform job postings and opportunities.

Senior Software Engineer - Mobile at Human Interest
United States, Remote

This is a high-impact, hands-on engineering role building the future of our mobile app experience. As a Senior Software Engineer on our Mobile team, you will design, build, and ship the features millions of employees and plan administrators rely on to manage their financial future, and help set the technical foundation for mobile engineering at Human Interest. The team's scope is broad, spanning multi-persona mobile experiences, native and cross-platform architecture, and release operations.

Got something interesting to share with the Kotlin Multiplatform community? Submit your link for a chance to get featured in the next issue of commonMain.dev.

🤝 Support the Build

commonMain.dev is made possible by our partners. If you have a tool or service that helps KMP developers ship to production faster, we’d love to help you reach our community. Collaborate with us.

✍ Code Review

This newsletter is curated and written by a real human being. I’m always looking for ways to optimize the build. Was there something you liked or disliked in particular? Or did you find a bug in this issue? Simply reply to this email - I read every comment from the community and take your feedback into account for the next release.

Until next time,
Stay platform-independent!
Bogdan • Founder of commonMain.dev